Computer Science
KS3 Computer Science
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Computing has deep links with mathematics, science and design and technology and provides insights into both natural and artificial systems. The Computing curriculum aims to provide all learners with a high-quality computing education, equipping learners with the ability to use computational thinking and creativity to understand and change the world. The curriculum has been designed to include experiences of Computer Science, Digital Literacy, Information Technology and the Digital Media aspects of Computing, ensuring learners are prepared for their next steps, if they choose to opt for these subjects at Key Stage 4 and Key Stage 5, to progress to higher levels of study or to a professional career and for the future workplace as active participants in a digital world.
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GCSE Computer Science
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A combination of teacher led delivery, a module-based approach, independent research and programming projects, student demonstration, teamwork, extension and extra-curricular activities, competition and presentation activities, we aim to support learners to find their passion for learning and computing and to complement the investigative, problem solving and employability skills that they are developing in other subject areas. KS4 students are taught to do the following;
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Understand and apply the fundamental principles and concepts of Computer Science, including abstraction, decomposition, logic, algorithms and data representation
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Analyse problems in computational terms through practical experience of solving such problems, including designing, writing and debugging programs
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Think creatively, innovatively, analytically, logically and critically
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Understand the components that make up digital systems, and how they communicate with one another and with other systems
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understand the impacts of digital technology to the individual and to wider society
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Apply mathematical skills relevant to Computer Science.
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